Fall 2023 Newsletter: New Look

New look for Migration Mapping

Migration Mapping was officially launched in 2016, though if one were to explore its archived versions on the Internet Archive’s Wayback Machine, one would find multiple iterations of the project emerging since 2015, transforming over time with slight variations to its appearance through the work of volunteers, student researchers, and fellows.

More recently, we began the process of giving Migration Mapping a fully refreshed look for more intuitive navigation of the Datasets and Concepts pages. Some Datasets and Concepts were re-organized for greater ease of navigation, featuring overhauls of categorization systems and the various entries within each. We encourage visitors to check out these newly organized pages and to explore the gathered resources there. Our Newsletters have also been consolidated, with early The Migration Blog posts archived at the same page.

As part of this new look, we have incorporated an updated logo. With this, we hoped to strengthen the link between Migration Mapping and its umbrella platform, the Media+Migration Lab (M2Lab). Incorporating the red color scheme and typeface from M2Lab, we still took reference from many of the design elements from the original logo.

Original Migration Mapping logo by Anupam Chakravarty (2016–2023)
New Migration Mapping logo from Fall 2023 onwards


Timeline of Migration Mapping

Further diving into the history of the Migration Mapping project and how it led to the formation of the M2Lab platform, we launched a new timeline about the formation of Migration Mapping. Hosted on the M2Lab website, this may be viewed at https://www.m2lab.net/projects/migration-mapping.

Scroll through to view the timeline written up by Sumita Chakravarty and edited by Johann Yamin. Here, we find details about earlier manifestations of the project, such as The Online Migration Museum project, as well as other tellings of this history in comic format.


New Dataset: Video games

Migration Mapping has launched a new Dataset on video games. We examine how video games present another entry point to discourses of mobility, immigration, and borders through the politics of play and simulation. Through multifaceted aspects of agency, interactivity, branching possibilities, and narrative afforded by games and their mechanics, we broach the complexities of migration from a game studies approach.

As the initial entries for this Dataset, we present two short write-ups for the video games Papers, Please (2013) by Lucas Pope and The Night Fisherman (2020) by Far Few Giants, which you may view at the links below.

We encourage you to check out these new entries, and to submit any ideas for future entries at our Submissions page. These updates were developed as part of the Sinha Memorial Fellowship, which is awarded yearly by The New School’s School of Media Studies.